Infinity Field 1 - Kreacian Holy Land
Requirements
| Requirement | Value |
|---|---|
| Level | 91 - 123 |
| Party size | 2 - 6 |
| Entries | Twice per gear, per day |
How it works
The first IF journey. Your party has to kill 5 dragons inside a large habitat.
You start with 2 hours, and every death by a party member cuts 5 minutes
off the clock. The bosses spawn in a fixed order, the first within a minute.
Whoever creates the room can accept and kick players, set the journey level
(minimum 1, maximum 50) and start the run. Dragon strength scales with that level
- higher levels give the dragons more evasion, defense and attack. **Evasion
armors are very useful here** because the bosses have low hit probability.
- Win - all 5 dragons killed
- Lose - time runs out, or every player surrenders
Drops are always randomised: players either enter the draw or surrender their roll.
The five dragons
- Holykeeper - the easiest, spawns at 1:59:00 and usually dies in under a minute. Always drops a Mini Stealth Card, usually some cards and low level weapons.
- Holywalker - spawns by 1:58:00. Special ability: a purple barrier that makes all advanced weapons deal no damage. Usually drops prots, enchant chance cards and weapons.
- Blesskrea - prefers to fight high above the ground and has more HP, but is not a problem for a formation. Drops some cards and weapons.
- Megakeeper - slightly better stats, still easy. Often drops an Adv. Speed Card, final weapons and tokens.
- Ultima Kreacia - the last one. At high journey levels it has serious evasion, defense, attack and HP regeneration. I-Gears should use Berserk here. Usually drops tokens, a mark or a Rabbit Necklace. With real luck: ESOC / SSOC / FSOC, special weapons, Laplace, -X engines, contour capsules or a Magic Weapon Upgrade Card.
Full drop table: Pedia.
Source: Discord #maps, posted by GalaxyPL (Apr 2021)