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PRG · GUIDES
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PRG · GUIDESEverything you need to take off, level up, and matter in the war.
Getting started4
Your first hours
What to do from level 1, the quests never to finish, and how to level fast.
What makes OSR different
The ruleset, the free perks and the quality-of-life features that set OSR apart.
Happy hours
The current EXP, drop, SPI and repair bonuses, bracket by bracket.
Top monthly donator
The monthly donation podium, what it grants, and what you keep for good.
Progression5
Stat points — how many you get, and the cap
The exact point pool, where it stops growing, and the 300 cap per stat.
Buffs — real values, per gear
Every combat buff, its actual percentage per gear, and what stacks with what.
Equipment - what is actually worth using
The best gear available, where boss armors drop, and which cards were removed.
Enchanting
The real success rate of every enchant step, up to e15.
Monthly titles
The titles awarded every month and exactly what earns each one.
War5
Nation war - killmarks, ranks and EXP
What you earn for killing an enemy pilot, and how the bonuses stack.
Strategy Point war
Hourly SP battles, their rewards, and how SP level is decided by the NCP gap.
Mothership war
The weekly attack, what the motherships are, and the maps you win or lose.
Outpost war
Three bases your brigade can hold, each on its own war schedule.
Nation leaders and elections
Who can stand for leader, and why votes are not worth the same.