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Stat points — how many you get, and the cap

The point pool

Your total stat points come from exactly two places:

  • Levelling — 1 point per level, but this stops at level 100. Levels 101 to 123 give you no further stat points.
  • Quests — up to 67 points from quest rewards.

Plus 3 points every character starts with. The formula is:

pool = 3 + min(99, level - 1) + quest points

So a level 123 character who has done every quest sits at 169 points, and a

level 123 character who has done none sits at 102. Levelling past 100 still gives

you gear and content access — it just stops feeding your stat pool.

A common misconception is that points keep coming until level 123. They do not.
The cut-off at 100 is an OSR-specific change.

The per-stat cap

Every stat is capped at 300. That is a hard ceiling in the server

itself, not a soft limit, and it applies at every level.

Points are not the same as stat value

Spending a point does not add 1 to a stat. Each point adds your gear's per-point

value for that stat, and every gear has its own table:

StatA-GearB-GearI-GearM-Gear
Attack4342
Defense3324
Fuel3333
Spirit3334
Agility1342
Shield4323

The displayed value is per-point × (points + 1), plus any CPU bonus. This is why

the same number of points produces very different builds on different gears — and

why an M-Gear reaches the defense cap far sooner than an I-Gear.

You can try any combination in the stat calculator.

Source: Read from the live server data